Call for Papers
Modern societies are becoming dependent on information, automation, and communication technologies more than ever. Managing the security of the emerging systems, many of them safety critical, poses significant challenges. The 12th Conference on Decision and Game Theory for Security will take place from October 25-27, 2021 as an online event, jointly organized by the Czech Technical University in Prague and Carnegie Mellon University. It focuses on protection of heterogeneous, large-scale and dynamic cyber-physical systems as well as managing security risks faced by critical infrastructures through rigorous and practically relevant analytical methods. GameSec 2021 invites novel, high-quality theoretical and practically relevant contributions, which apply decision and game theory to security problems. The goal of the conference is to bring together academic, government, and industrial researchers in an effort to identify and discuss the major challenges and recent results that highlight the connections between game theory, control, distributed optimization, machine learning, economic incentives, real-world security, reputation, trust and privacy problems. This year, GameSec 2021 provides a special track to researchers involved in the behavioral aspects of decision and game theory in security problems.
Special Track on "Behavioral Decision and Game Theory"
Game theory traditionally presumes a utility maximization paradigm in
the prediction of behavior, yet empirical research shows that humans
follow more complex patterns of behavior. Comprehensive security
needs to address the human factor, since security highly depends on
human-machine teaming and human understanding, adherence and
trust on security mechanisms. This track invites research that addresses
behavioral aspects of decision and game theory relevant to security
models, including models of human behavior, and experimental
approaches to security. For submissions, please use the topic
"Behavioral Decision and Game Theory."
Call for Demos
This year's conference will introduce a special session for work in progress
that may not yet have reached a level of maturity to submit a full research
paper, but nonetheless may show some nice algorithms or implementation to
discuss with fellows from the community. We explicitly invite people to show
their ongoing work at the conference, such as new or updated algorithms,
implementations, etc. in a live session or pre-recorded video of at most 10min.
Topics are as for the main conference, with the focus here being on practical
matters of computation in game theory. The goal is to generate interest and get
informed about practical solutions and computational methods in game theory,
seeing them at work in addition to reading about them in research papers.
For the submission, please fill out this form with basic information about
the planned demonstration. The abstracts will be reviewed by the TPC and
Conference chairs, but will not appear in the proceedings. Instead, they will
be put on the conference website, with an optional link to your demonstration
video.
Demo Submission Link: here
The call for papers is available for download in [PDF] and [TXT] formats.
Best Paper Awards
We thank our sponsor Springer for sponsoring a best paper award with a prize of 1000 EUR.
Important Dates
Date | Description |
---|---|
August 9th, 2021 |
Abstract submission (optional) |
August 16th, 2021 |
Paper submission |
September 15th, 2021 |
Decision notification |
September 22th, 2021 |
Camera-ready submission |
Technical Program Committee
Below is a current and incomplete list of TPC members.
TPC Members:
- Habtamu Abie (Norsk Regnesentral - Norwegian Computing Center)
- Palvi Aggarwal (Carnegie Mellon University, US)
- Bo An (Nanyang Technological University, Singapore)
- Tansu Alpcan (The University of Melbourne, Australia)
- Parinaz Naghizadeh Ardabili (The Ohio State University, US)
- Noam Ben Asher (Cyber Security and Information Systems Information Analysis Center)
- Konstantin Avratchenkov (INRIA Sophia Antipolis, France)
- Carlos Barreto (Vanderbilt University)
- Svetlana Boudko (Norsk Regnesentral - Norwegian Computing Center)
- Edward Cranford (Carnegie Mellon University, US)
- Andrew Clark (Worcester Polytechnic Institute)
- Kimberly Ferguson-Walter (Department of Defense, US)
- Sunny James Fugate (Naval Information Warfare Center, US)
- Robert Gutzwiller (Arizona State University, US)
- Jens Grossklags (Technical University of Munich)
- Yezekael Hayel (University of Avignon, France)
- Ashish Hota (Indian Institute of Technology (IIT))
- Hideaki Ishii (Tokyo Institute of Technology)
- Albert Jiang (Trinity University, Texas, US)
- Eduard A. Jorswieck (TU-Dresden)
- Mohammad Mahdi Khalili (University of Delaware, US)
- Charles Kamhoua (Air Force Research Lab)
- Murat Kantarcioglu (University of Texas at Dallas)
- Christopher Kiekintveld (University of Texas at El Paso, US)
- Sandra Konig (AIT Austrian Institute of Technology)
- Aron Laszka (Vanderbilt University)
- Yee Wei Law (University of South Australia)
- Christian Lebiere (Carnegie Mellon University, US)
- M. Hossein Manshaei (Isfahan University of Technology, Iran)
- Damian Marriott (Defence Science and Technology Group, Australia)
- Katerina Mitrokotsa (Chalmers University of Technology, Sweden)
- Shana Moothedath (University of Washington, Seattle)
- Mehrdad Nojoumian (Florida Atlantic University)
- Thanh Nguyen (University of Oregon)
- Fernando Ordonez (Universidad de Chile)
- Miroslav Pajic (Duke University)
- Sakshyam Panda (University of Surrey)
- David Pym (UCL)
- Bhaskar Ramasubramanian (University of Washington, Seattle)
- George Theodorakopoulos (Cardiff University)
- Jayneel Vora(University of UC Davis, US)
- Quanyan Zhu (New York University Brooklyn)
- Jun Zhuang (SUNY Buffalo)
Conference Sponsors and Supporters
We thank all our sponsors for their kind support.
- Springer
- Artificial Intelligence Center, Dept. of Computer Science, Faculty of Electrical Engineering, Czech Technical University in Prague
- Blindspot.AI
- CyberSec & AI Connected 2021
GameSec 2021 Proceedings
GameSec 2021 proceedings will be published by Springer as part of the LNCS series.
The proceedings are available here.